3rd Bachelor in Computer Graphics Design

3D Video

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ECTS Credits8
Number of Hours (h/year)90
Teaching staffBORREMANS, Olivier
BOUDRON, Thomas
CLAISSE, Nicolas
Course UnitOptional
TermQuad. 1
CodeTECH-GRAI0032/3
Prerequisite

Photo, video, cinema - 1st & 2nd year.

3D Graphics and Design– 1st & 2nd year.

Aims and Objectives

To realise a 3D animation prject from pre-production to post-production.

To integrate effects and sound environment into a video project in synergy with the 3D course. Post production and composition of 3D and video animations.

 

Description

NURBS, subdiv surfaces and advanced polygons modelling.

UV Edition

Blend Shapes, Joints, IK Solutions, Skinning, Rigging, MEL scripting : complete advanced character and face setup

Pose-to-pose animation

Shaders and textures creation, toon shading, Mental Ray shaders

Render passes, Post-production

Deformers and particle systems

Dynamics

Camera animation, framing, cameras shaders

Advanced Lighting with Mental Ray

Sound post production.

Sound effects and synchronization.

Lipping Technique

Sound Mixing.

Environment and atmosphere.

Special effects.

Integrating 3D into video (track hiding place, green key, alpha layer...).

Rendering improvement.

 

Bibliography

Kerlow – The Art of 3D Computer : Animation and Effects

D.Ablan - Cinématographie et mise en scène

Sybex - Advanced Maya Texturing and Lighting

Sybex - Mental Ray for Maya 3ds Max and XSI

Sybex - Introducing Maya 2008

Kerlow – The Art of 3D Computer : Animation and Effects

R. Williams – The Animator's Survival Kit

Bernard Péroche - Informatique graphique

G. Maestri - Créez et animez vos personnages 3D.

D.Ablan - Cinématographie et mise en scène

O Demers – Textures & couleurs

Teaching and Learning MethodsTutorials
Project or fieldwork

Tutorials, project development

Assessment MethodsOral examinations
Projects or practical work
Continuous assessment

Project pedagogy. Writte and Oral defence and presentation in front of a jury.

NotesYes
LanguageFrench

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