3rd Bachelor in Computer Graphics Design

Virtual reality

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ECTS Credits2
Number of Hours (h/year)15
Teaching staffDUPONT, Myriam
Course UnitCompulsory
TermQuad. 1
CodeTECH-GRAI0038/3
Prerequisite

Computer Graphics Design (2D)

Graphic arts and design 3D

Aims and Objectives

This course is devoted either to the realisation of an environement used through a game engine either to the realisation of a printed visual figuring a virtual reality (retouching and photo assembly from  RAW files operating techniques as the HDR treatment, multiplicity, ...).

 

Description

Use of the GTKRadiant Software, basic concepts in the makin of game maps. Use of techniques of recording and software of retouch, treatment and photo assembly  as Lightroom, Photomatix, Photoshop, and of basic techniques as the HDR treatment or the photomontage of multiplicity in order to create a phtotmontage representing a virtual reality.

Bibliography

http://zerowing.idsoftware.com/files/radiant/docs/1.5/

Teaching and Learning MethodsLaboratory work
Project or fieldwork
Assessment MethodsOral examinations
Projects or practical work
NotesNo
LanguageFrench

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